However, if you’d like to support the development of this project and would like to test out experimental versions, head over to my Patreon page for more information. SEUS PTGI is still very much in an alpha state, and therefore is not yet ready for public release. The “PTGI” in the name stands for “Path Traced Global Illumination”, which is the main feature of this project. AMD compatibility is still being worked on). SEUS PTGI is an experimental version of SEUS that includes a totally custom software implementation of ray tracing that does not require an RTX graphics card and will work on any NVIDIA graphics card (though low-end cards may struggle with performance. There are some unreleased development versions of SEUS Renewed, but most of my development time lately goes into developing SEUS PTGI. SEUS Renewed is a reinvention of the legacy versions of SEUS that brings you quality visuals at a reasonable performance using traditional rasterization-based rendering methods. SEUS (Sonic Ether’s Unbelievable Shaders) is a shaderpack for Minecraft to be used with OptiFine or GLSL Shaders Mod (legacy).
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